During Call of Duty Next and the Warzone 2.0 gameplay reveal, Infinity Ward revealed that the next installment of Call of Duty battle royale will feature H1Z1-like proximity chat.
Warzone 2.0 doesn’t just feature a new map either, many changes are coming to the popular battle royale which make the game feel like a completely new experience. One of these new features is proximity chat, which looks to bring a more immersive and social experience to Warzone.
Proximity chat is a feature that allows players to hear other online players who are using a microphone whenever they are in close proximity. The feature has been seen in many games such as H1Z1 and Escape from Tarkov, and it will also likely be available Warzone 2.0’s own extraction-style DMZ mode.
The proximity chat feature definitely opens up Warzone 2.0 to some hilarious plays, chatting with the enemy team as you battle for victory. The feature will work similarly to the after-death chat in the original Warzone, where you can hear the player you have eliminated.
In Warzone 2.0, the feature will always be on, unless the player chooses to turn it off in the settings. Having the option to turn it off is vital, as it may ruin a stealthy team play by alerting close-by enemies when strategizing with your team.
Players have been wanting proximity chat in Call of Duty for some time, so it’s great to see the devs give the fans what they want. However, it seems like it needs some work though, as at the Call of Duty Next event players reported that the feature is just “insanity” and “loud noises.”
We’ll have to wait and see how the feature plays out when Warzone 2.0 launches on November 16.
Image Credits: Activision